You may be wondering whether you should learn how to initialize Windows and OpenGL yourself. The answer is yes, but not now. When you feel like you're a proficient C++ programmer, feel free to go through the source code for LlamaWorks2D. It will help you learn both Windows and OpenGL programming. Also, you should go through the Windows and OpenGL programming documentation at www.msdn.microsoft.com.
Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. 2b1af7f3a8